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Hi All,
Well, my first PIC project was a Hangman Game. I Used a PIC16F84 with
two typical 4x4 keyboard, a 16x1 alphanumeric display and two 5x8 led
matrix.
The keyboards allowed the interface for entering a letter A-Z and were
connected through the slave port, so i didn´t have to bother for
keybouncing.
The alphanumeric display was used to display instructions, score and the
"secret word" or dash hint.
The matrix were used to display the stepped hangman icon.
And the set of secret words were pre-written in three tables inside the
pic's ROM.
The random choose was achieved by reading a counter when finding a START
Button condition (this button was also in the keypad).
Unfortunately i don't keep a copy of the code, but it was really
interesting and i learned a lot while designing and developing the game.
I remember the main routine was most about refreshing the led matrix
constantly and the rest was polling the slave port and updating the
display.
Maybe it was too much for a first project, but i really liked the
result...
I remember some people at the University using a 4x16 display and a
handmade joystick to implement a game with some kind of ship and falling
rocks but they used a Dallas 80c51 or similar.
Some other students implemented a "matching pairs" game using a 2x16
display and a 4x4 kepad using some other MCU.
Hope this helps.
Pavel Romero
Nuri ERGINER wrote:
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title:Hardware Engineer
fn:Pável Ernesto Romero Plaza
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