> needs a few video dacs or R2R ladders or etc (minor stuff) to do this?
>
> The displays need to be able to display separate info - otherwise a
> $50 FPGA kit could do it with a video amplifier/splitter circuit.
> However, they need to be synchronized (think video wall type app) so
> separate controllers would need to be sync-able to some degree. If I
> could get a very cheap, very small, very low power solution that
> couldn't synchronize better than within one second then I'd consider
> it simply due to the other factors. Shouldn't be too great an issue,
> but does limit some choices.
>
> I did poke around a bit. Looks like an FPGA with 16 bit wide DDR2
> 200MHz memory (800MBytes/second) could manage the throughput. Add
> some video DACs...
>
> -Adam
>
> On 1/4/08, Vasile Surducan <
@spam@piclist9KILLspam
gmail.com> wrote:
> > $350 ready made kit, using an FPGA
> > However a $20, 100MHz old desktop PC would be cheaper.
> > You didn't say if there is the same information on those four LCD or
> > it's different...
> >
> > On 1/4/08, M. Adam Davis <
KILLspamstienmanKILLspam
gmail.com> wrote:
> > > I'm considering a project which involves displaying essentially static
> > > content on 4 15" LCDs. Essentially static being defined as "If it can
> > > be done cheaper at the expense of update rate, then let's make it
> > > cheaper." I'm thinking updating maybe once per minute.
> > >
> > > I'd like to keep the hardware as cheap as possible. I don't need to
> > > do anything fancy, but one thing I do want to avoid is seeing the
> > > screen slowly update - even though it's only updating once a minute or
> > > so, I want the update to happen instantly. The data for a new image
> > > could come over USB, or a memory card, or whatever's convenient. I
> > > can always create a data path later, the thing I'm working on now is
> > > the actual driving of four displays.
> > >
> > > So the best I've come up with is using a cheap FPGA and some
> > > reasonably fast SDRAM with enough space to hold two images - one
> > > buffer, and one active. This would be around 18MB for 4 displays of
> > > 1024x768x24bit imagery. Unfortunately this runs to 540Mbytes/second
> > > of memory throughput not counting updating the memory (1024x768 pixels
> > > * 3bytes * 4 screens).
> > >
> > > And from there the cost just goes up since I can't easily use an off
> > > the shelf fpga board for this since the memory requirements are so
> > > interesting. I could get 4 separate FPGA boards, though. I suppose a
> > > high end FPGA board with DDR ram would do it, but cost is high.
> > >
> > > I'd prefer not having 4 PCs running, but have considered getting a
> > > cheap computer with several VGA adaptors and windows XP. Would be
> > > nice if it were smaller with lower power requirements though. Might
> > > be the cheapest option, and certainly the easiest/quickest to develop
> > > for.
> > >
> > > So... Suggestions? Any FPGA boards I should look at? Alternative methods?
> > >
> > > -Adam
> > >
> > > --
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> > > Moving in southeast Michigan? Buy my house:
http://ubasics.com/house/
> > >
> > > Interested in electronics? Check out the projects at
http://ubasics.com
> > >
> > > Building your own house? Check out
http://ubasics.com/home/
> > > --