The RECTL structure defines the coordinates of the upper-left and lower-right corners of a rectangle.
typedef struct _RECTL { // rcl LONG left; LONG top; LONG right; LONG bottom; } RECTL;
When RECTL is passed to the FillRect function, the rectangle is filled up to, but not including, the right column and bottom row of pixels. This structure is identical to the RECT structure.
file: /Techref/os/win/api/win32/struc/src/str15_21.htm, 1KB, , updated: 2000/4/7 11:20, local time: 2024/12/13 08:03,
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