The COORD structure defines the coordinates of a character cell in a console screen buffer. The origin of the coordinate system (0,0) is at the top, left cell of the buffer.
typedef struct _COORD { // coord. SHORT X; // horizontal coordinate SHORT Y; // vertical coordinate } COORD;
file: /Techref/os/win/api/win32/struc/src/str02_16.htm, 1KB, , updated: 2000/4/7 11:20, local time: 2024/12/13 06:55,
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