everal objects are built in to JavaScript and can be used in either client
or server scripts. These objects are in addition to LiveWire objects defined
for server-side JavaScript and Navigator objects introduced in
Chapter 2, "Using Navigator objects."
A handful of built-in functions can also be used in both client and server
scripts.
The built-in objects are Array, Boolean, Date, Function,
Math, Number, and String.
JavaScript does not have an explicit array data type.
However, you can use the built-in Array object and its methods to work with
arrays in your applications. The Array object has methods for joining, reversing,
and sorting arrays. It has a property for determining the array length.
An array is an ordered set
of values that you reference through a name and an index. For example, you
could have an array called emp that contains employees' names indexed
by their employee number. So emp[1] would be employee number one,
emp[2] employee number two, and so on.
To create an Array object:
1. arrayObjectName = new Array([arrayLength])
2. arrayObjectName = new Array([element0, element1, ..., elementn])
arrayObjectName is either the name of a new object
or a property of an existing object. When using Array properties and
methods, arrayObjectName is either the name of an existing
Array object or a property of an existing object.
arrayLength is the initial length of the array.
You can access this value using the length property.
elementn is a list of values for the array's elements.
When this form is specified, the array is initalized with the specified values
as its elements, and the array's length property is set to the number
of arguments.
The Array object has the following methods:
-
-
join joins all elements of an array into a string
-
reverse transposes the elements of an array: the first array element becomes
the last and the last becomes the first
-
sort sorts the elements of an array
For example, suppose you define the following array:
myArray = new Array("Wind","Rain","Fire")
myArray.join()
returns "Wind,Rain,Fire";
myArray.reverse
transposes the array so that myArray[0] is "Fire",
myArray[1] is "Rain", and myArray[2] is "Wind". myArray.sort
sorts the array so that myArray[0] is "Fire", myArray[1] is "Rain", and
myArray[2] is "Wind". myArray
.
You can populate an array by assigning values to its elements.
For example,
emp[1] = "Casey Jones"
emp[2] = "Phil Lesh"
emp[3] = "August West"
You can also populate an array when you create it:
myArray = new Array("Hello", myVar, 3.14159)
The following code creates a two-dimensional array and
displays the results.
a = new Array(4)
for (i=0; i < 4; i++) {
a[i] = new Array(4)
for (j=0; j < 4; j++) {
a[i][j] = "["+i+","+j+"]"
}
}
for (i=0; i < 4; i++) {
str = "Row "+i+":"
for (j=0; j < 4; j++) {
str += a[i][j]
}
document.write(str,"<p>")
}
This example displays the following results:
Multidimensional array test
Row 0:[0,0][0,1][0,2][0,3]
Row 1:[1,0][1,1][1,2][1,3]
Row 2:[2,0][2,1][2,2][2,3]
Row 3:[3,0][3,1][3,2][3,3]
You can refer to an array's elements by using the element's
value or ordinal number. For example, suppose you define the following
array:
myArray = new Array("Wind","Rain","Fire")
You can then refer to the first element of the array as
myArray[0]
or myArray["Wind"]
.
Use the built-in Boolean object when you need to
convert a non-boolean value to a boolean value. You can use the
Boolean object any place JavaScript expects a primitive boolean value.
JavaScript returns the primitive value of the Boolean object by
automatically invoking the valueOf method.
To create a Boolean object:
booleanObjectName = new Boolean(value)
booleanObjectName is either the name of a new object
or a property of an existing object. When using Boolean properties,
booleanObjectName is either the name of an existing Boolean
object or a property of an existing object.
value is the initial value of the Boolean
object. The value is converted to a boolean value, if necessary. If
value is omitted or is 0, null, false, or the empty string "", it
the object has an initial value of false. All other values, including the
string "false" create an object with an initial value of true.
The following examples create Boolean objects:
bfalse = new Boolean(false)
btrue = new Boolean(true)
JavaScript does not have a date data type. However, you
can use the Date object and its methods to work with dates and times in your
applications. The Date object has a large number of methods for setting,
getting, and manipulating dates. It does not have any properties.
JavaScript handles dates similarly
to Java. The two languages have many of the same date methods, and both languages
store dates as the number of milliseconds since January 1, 1970, 00:00:00.
Note
Currently, you cannot work with dates prior to January
1, 1970.
To create a Date object:
dateObjectName = new Date([parameters])
where dateObjectName is the name of the Date object
being created; it can be a new object or a property of an existing object.
The parameters in the preceding syntax can be any
of the following:
-
-
Nothing: creates today's date and time. For example,
today = new
Date().
-
A string representing a date in the following form: "Month day, year
hours:minutes:seconds." For example,
Xmas95 = new Date("December 25,
1995 13:30:00")
. If you omit hours, minutes, or seconds, the value
will be set to zero.
-
A set of integer values for year, month, and day. For example,
Xmas95
= new Date(95,11,25)
. A set of values for year, month, day, hour,
minute, and seconds. For example, Xmas95 = new
Date(95,11,25,9,30,0)
.
The Date object methods for handling dates and
times fall into these broad categories:
-
-
"set" methods, for setting date and time values in Date objects.
-
"get" methods, for getting date and time values from Date objects.
-
"to" methods, for returning string values from Date objects.
-
parse and UTC methods, for parsing Date strings.
With the "get" and "set" methods you can get and set seconds,
minutes, hours, day of the month, day of the week, months, and years separately.
There is a getDay method that returns the day of the week, but no
corresponding setDay method, because the day of the week is set
automatically. These methods use integers to represent these values as
follows:
-
-
Seconds and minutes: 0 to 59
-
Hours: 0 to 23
-
Day: 0 to 6 (day of the week)
-
Date: 1 to 31 (day of the month)
-
Months: 0 (January) to 11 (December)
-
Year: years since 1900
For example, suppose you define the following date:
Xmas95 = new Date("December 25, 1995")
Then Xmas95.getMonth()
returns 11, and
Xmas95.getYear()
returns 95.
The getTime and setTime methods are useful
for comparing dates. The getTime method returns the number of milliseconds
since the epoch for a Date object.
For example, the following code displays the number of
days left in the current year:
today = new Date()
endYear = new Date("December 31, 1990") // Set day and month
endYear.setYear(today.getYear()) // Set year to this year
msPerDay = 24 * 60 * 60 * 1000 // Number of milliseconds per day
daysLeft = (endYear.getTime() - today.getTime()) / msPerDay
daysLeft = Math.round(daysLeft)
document.write("Number of days left in the year: " + daysLeft)
This example creates a Date object named
today that contains today's date. It then creates a Date object named
endYear and sets the year to the current year. Then, using the number
of milliseconds per day, it computes the number of days between today and
endYear, using getTime and rounding to a whole number of
days.
The parse method is useful for assigning values
from date strings to existing Date objects. For example, the following
code uses parse and setTime to assign a date value to the
IPOdate object:
IPOdate = new Date()
IPOdate.setTime(Date.parse("Aug 9, 1995"))
The following example shows a simple application of
Date: it displays a continuously-updated digital clock in an HTML
text field. This is possible because you can dynamically change the contents
of a text field with JavaScript (in contrast to ordinary text, which you
cannot update without reloading the document).
The display in Navigator looks like this:
The <BODY>: of the
document is:
<BODY ONLOAD="JSClock()">
<FORM NAME="clockForm">
The current time is <INPUT TYPE="text" NAME="digits" SIZE=12 VALUE="">
</FORM>
</BODY>
The <BODY> tag includes an onLoad event handler.
When the page loads, the event handler calls the function JSClock,
defined in the <HEAD>. A form called clockForm includes a single
text field named digits, whose value is initially an empty string.
The <HEAD> of the document defines JSClock
as follows:
<HEAD>
<SCRIPT language="JavaScript">
<!--
function JSClock() {
var time = new Date()
var hour = time.getHours()
var minute = time.getMinutes()
var second = time.getSeconds()
var temp = "" + ((hour > 12) ? hour - 12 : hour)
temp += ((minute < 10) ? ":0" : ":") + minute
temp += ((second < 10) ? ":0" : ":") + second
temp += (hour >= 12) ? " P.M." : " A.M."
document.clockForm.digits.value = temp
id = setTimeout("JSClock()",1000)
}
//-->
</SCRIPT>
</HEAD>
The JSClock function first creates a new
Date object called time; since no arguments are given, time
is created with the current date and time. Then calls to the getHours,
getMinutes, and getSeconds methods assign the value of the
current hour, minute and seconds to hour, minute, and
second.
The next four statements build a string value based on
the time. The first statement creates a variable temp, assigning it
a value using a conditional expression; if hour is greater than 12,
(hour - 13), otherwise simply hour.
The next statement appends a minute value to
temp. If the value of minute is less than 10, the conditional
expression adds a string with a preceding zero; otherwise it adds a string
with a demarcating colon. Then a statement appends a seconds value to
temp in the same way.
Finally, a conditional expression appends "PM" to
temp if hour is 12 or greater; otherwise, it appends "AM" to
temp.
The next statement assigns the value of temp to
the text field:
document.aform.digits.value = temp
This displays the time string in the document.
The final statement in the function
is a recursive call to JSClock:
id = setTimeout("JSClock()", 1000)
The built-in JavaScript setTimeout function specifies
a time delay to evaluate an expression, in this case a call to
JSClock. The second argument indicates a a delay of 1,000 milliseconds
(one second). This updates the display of time in the form at one-second
intervals.
Note that the function returns a value (assigned to
id), used only as an identifier (which can be used by the
clearTimeout method to cancel the evaluation).
The built-in Function object specifies a string
of JavaScript code to be compiled as a function.
To create a Function object:
functionObjectName = new Function ([arg1, arg2, ... argn], functionBody)
functionObjectName is the name of a variable or
a property of an existing object. It can also be an object followed by a
lowercase event handler name, such as window.onerror
. When using
Function properties, functionObjectName is either the name
of an existing Function object or a property of an existing object.
arg1, arg2, ... argn are arguments to be used by
the function as formal argument names. Each must be a string that corresponds
to a valid JavaScript identifier; for example "x" or "theForm".
functionBody is a string specifying the JavaScript
code to be compiled as the function body.
Function objects are evaluated each time they are
used. This is less efficient than declaring a function and calling it within
your code, because declared functions are compiled.
In addition to defining functions as described here, you
can also use the function statement, as described in
"function".
The following code assigns a function to the variable
setBGColor. This function sets the current document's background
color.
var setBGColor = new Function("document.bgColor='antiquewhite'")
To call the Function object, you can specify the
variable name as if it were a function. The following code executes the function
specified by the setBGColor variable:
var colorChoice="antiquewhite"
if (colorChoice=="antiquewhite") {setBGColor()}
You can assign the function to an event handler in either
of the following ways:
1. document.form1.colorButton.onclick=setBGColor
2. <INPUT NAME="colorButton" TYPE="button"
VALUE="Change background color"
onClick="setBGColor()">
Creating the variable setBGColor shown above is
similar to declaring the following function:
function setBGColor() {
document.bgColor='antiquewhite'
}
Assigning a function to a variable is similar to declaring
a function, but they have differences:
-
-
When you assign a function to a variable using
var setBGColor = new
Function("...")
, setBGColor is a variable for which the current
value is a reference to the function created with new Function()
.
-
When you create a function using
function setBGColor() {...}
,
setBGColor is not a variable, it is the name of a function.
The built-in Math object has properties and methods
for mathematical constants and functions. For example, the Math object's
PI property has the value of pi (3.141...), which you would use in
an application as
Math.PI
Similarly, standard mathematical functions are methods
of Math. These include trigonometric, logarithmic, exponential, and
other functions. For example, if you want to use the trigonometric function
sine, you would write
Math.sin(1.56)
Note that all trigonometric methods of Math take
arguments in radians.
The following table summarizes Math's methods.
It is often convenient to use the with statement
when a section of code uses several math constants and methods, so you don't
have to type "Math" repeatedly. For example,
with (Math) {
a = PI * r*r
y = r*sin(theta)
x = r*cos(theta)
}
The Number object has properties for numerical
constants, such as maximum value, not-a-number, and infinity. You use these
properties as follows:
biggestNum = Number.MAX_VALUE
smallestNum = Number.MIN_VALUE
infiniteNum = Number.POSITIVE_INFINITY
negInfiniteNum = Number.NEGATIVE_INFINITY
notANum = Number.NaN
The following table summarizes Number's
properties.
JavaScript does not have a string data type. However,
you can use the String object and its methods to work with strings
in your applications. The String object has a large number of methods
for manipulating strings. It has one property for determining the string's
length.
To create a String object:
stringObjectName = new String(string)
stringObjectName is the name of a new String
object.
string is any string.
For example, the following statement creates a
String object called mystring:
mystring = new String ("Hello, World!")
String literals are also String objects; for example,
the literal "Howdy" is a String object.
A String object has one property, length,
that indicates the number of characters in the string. So, using the previous
example, the expression
x = mystring.length
assigns a value of 13 to x, because "Hello, World!"
has 13 characters.
A String object has two types of methods: those
that return a variation on the string itself, such as substring and
toUpperCase, and those that return an HTML-formatted version of the
string, such as bold and link.
For example, using the previous example, both
mystring.toUpperCase()
and "hello,
world!".toUpperCase()
return the string "HELLO, WORLD!".
The substring method takes two arguments and returns
a subset of the string between the two arguments. Using the previous example,
mystring.substring(4, 9)
returns the string "o, Wo." For more
information, see the reference topic for substring.
The String object also has a number of methods
for automatic HTML formatting, such as bold to create boldface text
and link to create a hyperlink. For example, you could create a hyperlink
to a hypothetical URL with the link method as follows:
mystring.link("http://www.helloworld.com")
The following table summarizes the methods of
String objects:
Method |
Description |
anchor
|
Creates HTML named anchor
|
big, blink, bold, fixed, italics, small, strike, sub,
sup
|
Creates HTML formatted string
|
charAt
|
Returns the character at the specified position in
string
|
indexOf, lastIndexOf
|
Returns the position of specified substring in the
string or last position of specified substring, respectively
|
link
|
Creates HTML hyperlink
|
split
|
Splits a String object into an array of strings
by separating the string into substrings
|
substring
|
Returns the specified subset of the string
|
toLowerCase, toUpperCase
|
Returns the string in all lowercase or all uppercase,
respectively
|
JavaScript has two "top-level" functions built in to the
language: parseInt and parseFloat.
The isNaN function evaluates an argument to determine
if it is "NaN" (not a number).
The syntax of isNaN is:
isNaN(testValue)
testValue is the value you want to evaluate.
On platforms that support NaN, the parseFloat and
parseInt functions return "NaN" when they evaluate a value that is
not a number. isNaN returns true if passed "NaN," and false
otherwise.
The following code evaluates floatValue to determine
if it is a number and then calls a procedure accordingly:
floatValue=parseFloat(toFloat)
if (isNaN(floatValue)) {
notFloat()
} else {
isFloat()
}
The two "parse" functions, parseInt and
parseFloat, return a numeric value when given a string as an argument.
For detailed descriptions and examples, see the reference topics.
The syntax of parseFloat is
parseFloat(str)
parseFloat parses its argument, the string
str, and attempts to return a floating-point number. If it encounters
a character other than a sign (+ or -), a numeral (0-9), a decimal point,
or an exponent, then it returns the value up to that point and ignores that
character and all succeeding characters. If the first character cannot be
converted to a number, it returns "NaN" (not a number).
The syntax of parseInt is
parseInt(str [, radix])
parseInt parses its first argument, the string
str, and attempts to return an integer of the specified radix
(base), indicated by the second, optional argument, radix. For example,
a radix of ten indicates to convert to a decimal number, eight octal, sixteen
hexadecimal, and so on. For radixes above ten, the letters of the alphabet
indicate numerals greater than nine. For example, for hexadecimal numbers
(base 16), A through F are used.
If parseInt encounters a character that is not
a numeral in the specified radix, it ignores it and all succeeding characters
and returns the integer value parsed up to that point. If the first character
cannot be converted to a number in the specified radix, it returns "NaN."
The parseInt function truncates numbers to integer values.
file: /Techref/language/JAVA/SCRIPT/builtin.htm, 34KB, , updated: 2009/2/2 13:27, local time: 2024/11/27 19:17,
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